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category: Ships
Richardsson: We have 8 Carriers and 4 Titans in addition to 4 Fighters (XL Drones) and a big line of Tech 2 ships consisting of 2 new Cruisers, 1 Destroyer and 1, possibly 2 Battlecruisers.
Richardsson: No, no plans for anything bigger than a Titan at this point in time, although we keep our minds open for any clever suggestions. We want to do another Destroyer, at least one more Battlecruiser and a new Battleship. We also have Science Vessels on the horizon and possibly an capital mining ship.
Richardsson: We are currently only considering the Tier 3 Battleship, we don’t see any more roles available I this size right now after Tier 3 comes in.
Richardsson: The only thing we have determined is the Caldari rail platform, others are still being thrown back and forth. There was a thread about it, you can check that out for some good suggestions and inspiration. Some of them wanted omgwtfpwnge for their own race and usually most were afraid of Minmatar getting the roflomglol.
Richardsson: This is listed in the Drawingboard section of our website. Modding and evolving your blueprint is planned and we’d very much like to see the effect of the modding on the ship itself. This would be visible to yourself and when you do look-at on another ship so that it will not affect the usual ship scenes.
Richardsson: Currently they will be boosted like Hammer stated in the thread. I’d personally like to see those changes pan out before going further.
Richardsson: We will enable more means to access Tech 2 through a Next-Gen Research, we also have a number of other stopgap solution but I think it’s healthy to keep up the pressure for the final solution than alleviate it with some stopgaps. No blog planned until we have Next-Gen fleshed out.
Richardsson: The last stats I had about a Dread assault on TQ, which I believe was indeed a BoB operation, it was three Dreadnoughts taking down a tower within 4 hours, I even think that was a Large Tower? I think that’s pretty acceptable decrease of a siege compared to possible losses and the time it used to take. I do however agree that they have too short a range and the logistics for fuelling them may be a on the higher end so we’ll take a look at that. The bug about them being affected by external stuff like EW is already listed under Known Issues and will be hotfixed on the server next week.
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