Biz Quick > Managing the heat is one of the most annoying parts of pvp in eve imo
Dirty Protagonist > makes it fun imo
Sard Caid > dude
Sard Caid > it makes pvp so much more entertaining
Biz Quick > Sometimes it wont freaking turn off....and burns out'
Sard Caid > takes away from the f1-f8 mentality
Biz Quick > No it's not bad...but I wish the interface was simpler
Sard Caid > no kidding
Dirty Protagonist > i'd like some kind of hot key to toggle heat
Dirty Protagonist > hat w ould help a lott
Sard Caid > like the minute button to turn individual modules on or off
Biz Quick > at least a different color strip to know if it's on or off
Biz Quick > YES
Biz Quick > That you could actually TELL was off
Biz Quick > SO active modules flash green...I know! Let's make the heat active color green too!
Biz Quick > But a slightly brighter green
Biz Quick > Brilliant!
Dirty Protagonist > heh
Sard Caid > oh, and lets make the module icons obscure the heat damage bar so you don't know if they're at 50% or 80% damage
Biz Quick > ie loaded autocannons
Sard Caid > indeedie
Biz Quick > BUT
Dirty Protagonist > oh and let's not make damage control (an active module) overloadable!
Biz Quick > I likethe hurri
Dirty Protagonist > >.>
Biz Quick > and up the damage on low sec turrets so it actually means something to take aggro!
Biz Quick > lol
Dirty Protagonist > wat
Sard Caid > that just means the little guys in ur ship would have to scurry about faster waving their arms going "omg!" and "ohnoez" faster while spraying flame retardant
Dirty Protagonist > lmao
Biz Quick > hahahha
Sard Caid > THEY'RE ALREADY GIVING EVERYTHING THEY GOT CAPTAIN
Dirty Protagonist > makes it fun imo
Sard Caid > dude
Sard Caid > it makes pvp so much more entertaining
Biz Quick > Sometimes it wont freaking turn off....and burns out'
Sard Caid > takes away from the f1-f8 mentality
Biz Quick > No it's not bad...but I wish the interface was simpler
Sard Caid > no kidding
Dirty Protagonist > i'd like some kind of hot key to toggle heat
Dirty Protagonist > hat w ould help a lott
Sard Caid > like the minute button to turn individual modules on or off
Biz Quick > at least a different color strip to know if it's on or off
Biz Quick > YES
Biz Quick > That you could actually TELL was off
Biz Quick > SO active modules flash green...I know! Let's make the heat active color green too!
Biz Quick > But a slightly brighter green
Biz Quick > Brilliant!
Dirty Protagonist > heh
Sard Caid > oh, and lets make the module icons obscure the heat damage bar so you don't know if they're at 50% or 80% damage
Biz Quick > ie loaded autocannons
Sard Caid > indeedie
Biz Quick > BUT
Dirty Protagonist > oh and let's not make damage control (an active module) overloadable!
Biz Quick > I likethe hurri
Dirty Protagonist > >.>
Biz Quick > and up the damage on low sec turrets so it actually means something to take aggro!
Biz Quick > lol
Dirty Protagonist > wat
Sard Caid > that just means the little guys in ur ship would have to scurry about faster waving their arms going "omg!" and "ohnoez" faster while spraying flame retardant
Dirty Protagonist > lmao
Biz Quick > hahahha
Sard Caid > THEY'RE ALREADY GIVING EVERYTHING THEY GOT CAPTAIN