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<Oveur> ok, on to Gan's
<Oveur> In general terms, make 0.0 and group activity more interesting by a number of means, making the high level awards currently onlyavailable from agents available elsewhere (like implants and faction ships)and making most level 4 missions considerably tougher
<Oveur> We're also nerfing agents in general by using bigger aggro groups and the missile changes will heavily affect raven usage in missionsbecause the scramblers wont be as easy any more
<Oveur> And note, when I say group activity, I don't necessarily mean PVP, group PVE is also good in my books
<Oveur> as such, bosses and higher level npc's in general won't be soloable
<Oveur> to compensate to some extent there, while their primary purpose is to boost PVP, leadership is getting overhauld
<Oveur> more issues directly concerned with agents, is their rewards. tech level 2 components have been removed and the next step we areconsidering is moving the agent rewards almost totally to LP
<Oveur> so an agent only gives ISK + LP as reward and on LP as bonus reward. Then, instead with 1 offer, you will regularly get a list of offersto choose from. This moves some aspects of the agent cash flow to perishable stuff
<Oveur> Now, the biggest cash cow still remains the bounties and their loot
<Oveur> in that aspect, we look at isk pr. hour pr. person
<Oveur> so one aspect to work with that is more challenging, require grouping and tougher bosses holding the best stuff
<Oveur> this immediately diminishes the isk pr. hour pr. person
<Oveur> another of course is messing with the bounties directly, which can be done in a number of ways, but still isn't on the table
<Oveur> but I'd expect fewer and tougher NPC's that give less bounty compared to toughness, and in all cases are not soloable
<Oveur> warp/web/jamming cruisers are also coming in, in addition to aggro groups in general getting bigger in missions
<Oveur> But basics is, EVE is not a solo grind game, we accept it as a means for players to get into EVE and get a hang of it, but it's not the longterm game, we simply don't want to go that way
<Oveur> and we will do whatever it takes to get it on the right course again, into 0.0 where player corporations, alliances and empires provide theinfrastructure and your day to day tasks
<Oveur> thats what the future of eve is, power to the players
response: #192
+37-
If you are going to make the lvl 4 missions UN-solo-able, can you at least remove the insta-gank of warping into 15km fro a massive group in deadspace where you can lose a BS in under 15 seconds if unlucky. It still has to be achievable or why bother paying for this game.

Rather than screwing up the current lvl 4 agents and missions, why not have the brains to make lvl 5 agents and missions for groups and make ALL of your customers happy.
response: #198
+12-
That's nonsense. PvE has always played a major role in EVE, and should continue to do so. It's other aspects that raise this game above the others.

But to oveur: what is this? I have been playing this game as a loner for almost two years now. I have never had any interest in direct player-to-player interaction beyond the occasional chat, and requesting help of others is not something that I relish in doing. I play EVE because of the huge, living, breathing universe it offers, and other players certainly add to the background flavour. So far I've been able to ignore the extra love you have always had for organised players/player organisations, the exclusive stuff you reserve for them, because there was still enough to make it worth my time.

However, now you quite plainly state that I'm not welcome in EVE anymore. It seems I could as well cancel my subscription now, since future content will be exclusively for player associations, not for individual players. Why? I'm pretty sure I'm not the only player who plays this game as a SP game in a MP universe - are you happily letting all of us go? Sure, I might have seen that one coming, but I'm still very disappointed :(
response: #208
+65-
I would LOVE the whole ISK LP thing. I am so damn sick of hydrogen batteries and planetary vehicles.
response: #215
+117-
dont change the lvl4 agents isk rate per hour

you dont attract people to eve that way and in a long run you going too lose custumers
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